Previously a production blog for my final year project ( you can still find the old posts of WIP images) YOu have stumbled across a collection of knick knacks and tutorials for 3D CG...

Showing posts with label Butcher. Show all posts
Showing posts with label Butcher. Show all posts

Tuesday, October 20, 2009

Final Butcher


Fully TEXTURED AND SEAMED FIXED

Thursday, October 1, 2009

Model, Unwrapped, Rigged and Grinning

Presenting the Butcher in his full 3D grinning glory...

Thursday, September 24, 2009

The Butcher Turntable


Presenting the Butcher in his full 3d Glory. Now to unwrap for Detail/Sculpt and Texturing.
To subsurface or not to subsurface... :)

Monday, September 21, 2009

Presenting the Butcher...

Presenting the Butcher in all his glory!

Wednesday, September 16, 2009

Butcher Concept Bust


Semi-final concept bust of the butcher

Paint over in Photoshop.
Gave it a jaundice kinda look,
not quite sure what to do with the eyes.
Beady eyes= souless
Human eyes = problem with pupil size/eye color
Does it look like Jabba? I really dont see the resemblance :P
If u ask me I would likened the butcher to a demon possessed
Gusteau from Pixar's Ratatouille

Concept Sculpt of Butcher

As the window closes for pre-production, I need to get the finalised design for the butcher's face pinned down! I just realised that the sky's the limit...
Version 1
Version 2
Version 3

Version 4

Version 5
Version 6

Version 7
Note: Small beady eyes (not too small), Sharp Pointed nose, Up turned mouth, Fat lips

Sunday, September 13, 2009

Rough Proportion Test

Rough proportion test for the butcher.

Tuesday, September 1, 2009

Friday, August 28, 2009

More butcher Concepts


Some more concepts...Subconsciously I think I'm influenced heavy from Starwars.. Had a comment that one looks like an evil Yoda while the other a cross between a Rancor and Boss Nass...

Wednesday, August 19, 2009

Butcher/Chef Concept 01

A simple 2 hour sketch on one of the silhouettes i thought was interesting.

Tuesday, August 18, 2009

head sketches

Some head sketches i did over the weekend, took inspiration from different forms and silhouettes that I liked. Trying not to make the creature too mindless nor too intelligent looking.