Previously a production blog for my final year project ( you can still find the old posts of WIP images) YOu have stumbled across a collection of knick knacks and tutorials for 3D CG...

Showing posts with label mudbox. Show all posts
Showing posts with label mudbox. Show all posts

Thursday, September 24, 2009

The Butcher Turntable


Presenting the Butcher in his full 3d Glory. Now to unwrap for Detail/Sculpt and Texturing.
To subsurface or not to subsurface... :)

Wednesday, September 23, 2009

The Meal Character Sculpt




Maya/Mudbox workflow sculpt of The Meal



Wednesday, September 16, 2009

Butcher Concept Bust


Semi-final concept bust of the butcher

Paint over in Photoshop.
Gave it a jaundice kinda look,
not quite sure what to do with the eyes.
Beady eyes= souless
Human eyes = problem with pupil size/eye color
Does it look like Jabba? I really dont see the resemblance :P
If u ask me I would likened the butcher to a demon possessed
Gusteau from Pixar's Ratatouille

Concept Sculpt of Butcher

As the window closes for pre-production, I need to get the finalised design for the butcher's face pinned down! I just realised that the sky's the limit...
Version 1
Version 2
Version 3

Version 4

Version 5
Version 6

Version 7
Note: Small beady eyes (not too small), Sharp Pointed nose, Up turned mouth, Fat lips

Wednesday, September 2, 2009

The Meal

Final Concept Painting for "the Meal"
Progress paint of The Meal
First I blocked out a rough model in mudbox,
then build up the layers and experimented with colours in photoshop.